Doom II - Icon Of Sin - Full MD3 Model (GZDoom/Zandro)
So uhhh yeah, for those who are into the “original Icon of Sin fight is/was lame; needs a revamp” debate, this might interest you.
A ZDoom user named Heliokabale made an actual MD3 model of the IoS head, fully detailed (in regards of what it is supposed to be) and overall it fits the game perfectly
If you’re unaware of it, certain Doom source-ports (like the ones based on ZDoom code) support 3D models in MD3 format, just like the ones you see in Quake 3, for example.
According to Heliokabale, it is fully compatible with GZDoom and Zandronum (!), so give it a go!
wait a second; I just woke up and someone messaged me saying back to saturn X ep 2 is coming this month??? is that true?